2019.06.06 Update


June 6th, 2019

Updates
  • -Reworked Civilian Throw Ability.  The projectile's (civi) trajectory is now mapped by an arc made up of red dots.  Also throw is now done by holding the aim button  (for atleast half a second) and then releasing the aim button.  
  • Added the ability to try out unlockable Player Abilities on Upgrade Screen.
  • Reworked helicopter enemy. Enemy helicopter now takes 1 hit to kill.  Increased the helicopter's turret clip size and reduced it's reload time. The helicopter will now take evasive maneuvers if the player gets too close to it (the helicopter moving will effect its aim). The helicopter will despawn (fly upwards) if it has been taking evasive maneuver for more than 4 seconds.  
  • Fixed Enemy Helicopter bug where shadow would move down when Helicopter crashes.
  • Fixed bug where Enemy RPG Ambusher didn't despawn and runaway after firing rocket.
  • Adjusted the height of traffic showdown obstacles (that appear in level 3) so it wouldn't slowdown players when airborne.
  • Removed Slide Kick demonstration video to decrease the size of game builds.
Known Bugs
  • Players cannot aim to the left if using Keyboard only or GamePad control configurations.
  • Mac Users may not be able to aim if using Xbox Gamepad (Unity switches up the Xbox gamepad inputs when used on Macs).
  • My life. Sometimes I wish the player character was real so they could stomp me out of existence.

Files

TitanPunkUnityWeb.zip Play in browser
Jun 07, 2019
TitanPunk 20190606.rar 23 MB
Jun 07, 2019

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